M:tG card similarity search
1BR · Legendary Creature — Human Warlock Bard
Whenever Totentanz, Swarm Piper or another nontoken creature you control dies, create a 1/1 black Rat creature token with "This creature can't block." {1}{B}: Target attacking Rat you control gains deathtouch until end of turn. 2/3
Name | Mana | Type | Text |
---|---|---|---|
Craven Hulk | 3R | Creature — Giant Coward | Craven Hulk can't block alone. 4/4 |
Bladewing, Deathless Tyrant | 5BR | Legendary Creature — Dragon Skeleton | Flying, haste Whenever Bladewing, Deathless Tyrant deals combat damage to a player or planeswalker, for each creature card in your graveyard, create a 2/2 black Zombie Knight creature token with menace. 6/6 |
Training Drone | 3 | Artifact Creature — Drone | Training Drone can't attack or block unless it's equipped. 4/4 |
Corpsehatch | 3BB | Sorcery | Destroy target nonblack creature. Create two 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add {C}." |
Craven Giant | 2R | Creature — Giant | Craven Giant can't block. 4/1 |
Undead Alchemist | 3U | Creature — Zombie | If a Zombie you control would deal combat damage to a player, instead that player mills that many cards. Whenever a creature card is put into an opponent's graveyard from their library, exile that card and create a 2/2 black Zombie creature token. 4/2 |
Biblioplex Kraken | 4U | Creature — Kraken | When Biblioplex Kraken enters the battlefield, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) Whenever Biblioplex Kraken attacks, you may return another creature you control to its owner's hand. If you do, Biblioplex Kraken can't be blocked this turn. 4/5 |
Bower Passage | 1G | Enchantment | Creatures with flying can't block creatures you control. |
Fleshmad Steed | 1B | Creature — Horse | Whenever another creature dies, tap Fleshmad Steed. 2/2 |
Bog Raiders | 2B | Creature — Zombie | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 2/2 |