Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Touch of Darkness

B · Instant

One or more target creatures become black until end of turn.

Similar cards

Color identity:
NameManaTypeText
Mortal's Ardor WInstant Target creature gets +1/+1 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
Butcher's Glee 2BInstant Target creature gets +3/+0 and gains lifelink until end of turn. Regenerate it. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
Primal Bellow GInstant Target creature gets +1/+1 until end of turn for each Forest you control.
Veiled Crocodile 2UEnchantment When a player has no cards in hand, if Veiled Crocodile is an enchantment, Veiled Crocodile becomes a 4/4 Crocodile creature.
Clear the Stage 4BInstant Target creature gets -3/-3 until end of turn. If you control a creature with power 4 or greater, you may return up to one target creature card from your graveyard to your hand.
Court of Vantress 2UUEnchantment When Court of Vantress enters the battlefield, you become the monarch. At the beginning of your upkeep, choose up to one other target enchantment or artifact. If you're the monarch, you may create a token that's a copy of it. If you're not the monarch, you may have Court of Vantress become a copy of it, except it has this ability.
Death-Hood Cobra 1GCreature — Phyrexian Snake {1}{G}: Death-Hood Cobra gains reach until end of turn. {1}{G}: Death-Hood Cobra gains deathtouch until end of turn. 2/2
Deeptread Merrow 1UCreature — Merfolk Rogue {U}: Deeptread Merrow gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.) 2/1
Mistmeadow Vanisher 2W/UCreature — Kithkin Wizard Whenever Mistmeadow Vanisher becomes tapped, exile up to one target nonland, nontoken permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step. 3/2
Aegis of the Meek 3Artifact {1}, {T}: Target 1/1 creature gets +1/+2 until end of turn.
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