M:tG card similarity search
2G · Instant
Until end of turn, target creature gains haste and "{0}: Untap this creature. Activate only once." Draw a card at the beginning of the next turn's upkeep.
Name | Mana | Type | Text |
---|---|---|---|
Reroute | 1R | Instant | Change the target of target activated ability with a single target. (Mana abilities can't be targeted.) Draw a card. |
Intervention Pact | 0 | Instant | The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way. At the beginning of your next upkeep, pay {1}{W}{W}. If you don't, you lose the game. |
Drop Tower | Artifact — Attraction | Visit — Target creature gains flying until end of turn, or until any player rolls a 1, whichever comes first. | |
Words of Waste | 2B | Enchantment | {1}: The next time you would draw a card this turn, each opponent discards a card instead. |
Caller of Gales | U | Creature — Merfolk Wizard | {1}{U}, {T}: Target creature gains flying until end of turn. 1/1 |
Tandem Lookout | 2U | Creature — Human Scout | Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Tandem Lookout is paired with another creature, each of those creatures has "Whenever this creature deals damage to an opponent, draw a card." 2/1 |
Think Twice | 1U | Instant | Draw a card. Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Elvish Pathcutter | 3G | Creature — Elf Scout | {2}{G}: Target Elf creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.) 1/2 |
Burning Anger | 4R | Enchantment — Aura | Enchant creature Enchanted creature has "{T}: This creature deals damage equal to its power to any target." |
Death-Hood Cobra | 1G | Creature — Phyrexian Snake | {1}{G}: Death-Hood Cobra gains reach until end of turn. {1}{G}: Death-Hood Cobra gains deathtouch until end of turn. 2/2 |