M:tG card similarity search
1BB · Enchantment
At the beginning of your upkeep, sacrifice Tourach's Chant unless you pay {B}. Whenever a player puts a Forest onto the battlefield, Tourach's Chant deals 3 damage to that player unless they put a -1/-1 counter on a creature they control.
Name | Mana | Type | Text |
---|---|---|---|
Glaciers | 2WU | Enchantment | At the beginning of your upkeep, sacrifice Glaciers unless you pay {W}{U}. All Mountains are Plains. |
Hungry Mist | 2GG | Creature — Elemental | At the beginning of your upkeep, sacrifice Hungry Mist unless you pay {G}{G}. 6/2 |
School of Piranha | 1U | Creature — Fish | At the beginning of your upkeep, sacrifice School of Piranha unless you pay {1}{U}. 3/3 |
Krosan Cloudscraper | 7GGG | Creature — Beast Mutant | At the beginning of your upkeep, sacrifice Krosan Cloudscraper unless you pay {G}{G}. Morph {7}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 13/13 |
Whipstitched Zombie | 1B | Creature — Zombie | At the beginning of your upkeep, sacrifice Whipstitched Zombie unless you pay {B}. 2/2 |
Wild Leotau | 2GG | Creature — Cat | At the beginning of your upkeep, sacrifice Wild Leotau unless you pay {G}. 5/4 |
Darba | 3G | Creature — Bird Beast | At the beginning of your upkeep, sacrifice Darba unless you pay {G}{G}. 5/4 |
Mind Whip | 2BB | Enchantment — Aura | Enchant creature At the beginning of the upkeep of enchanted creature's controller, that player may pay {3}. If they don't, Mind Whip deals 2 damage to that player and you tap that creature. |
Nature's Wrath | 4GG | Enchantment | At the beginning of your upkeep, sacrifice Nature's Wrath unless you pay {G}. Whenever a player puts an Island or blue permanent onto the battlefield, that player sacrifices an Island or blue permanent. Whenever a player puts a Swamp or black permanent onto the battlefield, that player sacrifices a Swamp or black permanent. |
Cyclone | 2GG | Enchantment | At the beginning of your upkeep, put a wind counter on Cyclone, then sacrifice Cyclone unless you pay {G} for each wind counter on it. If you pay, Cyclone deals damage equal to the number of wind counters on it to each creature and each player. |