Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Tournament Grounds

· Land

{T}: Add {C}. {T}: Add {R}, {W}, or {B}. Spend this mana only to cast a Knight or Equipment spell.

Similar cards

Color identity:
NameManaTypeText
Incubation Druid 1GCreature — Elf Druid {T}: Add one mana of any type that a land you control could produce. If Incubation Druid has a +1/+1 counter on it, add three mana of that type instead. {3}{G}{G}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.) 0/2
Scarecrow Guide 2Artifact Creature — Scarecrow Reach {1}: Add one mana of any color. Activate only once each turn. 2/1
Decanter of Endless Water 3Artifact You have no maximum hand size. {T}: Add one mana of any color.
Birds of Paradise GCreature — Bird Flying {T}: Add one mana of any color. 0/1
Lotus Guardian 7Artifact Creature — Dragon Flying {T}: Add one mana of any color. 4/4
Esika, God of the Tree 1GGLegendary Creature — God Vigilance {T}: Add one mana of any color. Other legendary creatures you control have vigilance and "{T}: Add one mana of any color." 1/4
Hall of Oracles Land {T}: Add {C}. {1}, {T}: Add one mana of any color. {T}: Put a +1/+1 counter on target creature. Activate only as a sorcery and only if you've cast an instant or sorcery spell this turn.
Brightstone Ritual RInstant Add {R} for each Goblin on the battlefield.
Qarsi Deceiver 1UCreature — Naga Wizard {T}: Add {C}. Spend this mana only to cast a face-down creature spell, pay a mana cost to turn a manifested creature face up, or pay a morph cost. (A megamorph cost is a morph cost.) 0/4
Shire Scarecrow 2Artifact Creature — Scarecrow Defender {1}: Add one mana of any color. Activate only once each turn. 0/3
Page 40