M:tG card similarity search
· Land
{T}: Add {C}. {T}: Add {R}, {W}, or {B}. Spend this mana only to cast a Knight or Equipment spell.
Name | Mana | Type | Text |
---|---|---|---|
Zhur-Taa Druid | RG | Creature — Human Druid | {T}: Add {G}. Whenever you tap Zhur-Taa Druid for mana, it deals 1 damage to each opponent. 1/1 |
Songs of the Damned | B | Instant | Add {B} for each creature card in your graveyard. |
Progenitor's Icon | 3 | Artifact | As Progenitor's Icon enters the battlefield, choose a creature type. {T}: Add one mana of any color. {T}: The next spell of the chosen type you cast this turn can be cast as though it had flash. |
Vessel of Endless Rest | 3 | Artifact | When Vessel of Endless Rest enters the battlefield, put target card from a graveyard on the bottom of its owner's library. {T}: Add one mana of any color. |
Treasure Cove | Land | (Transforms from Treasure Map.) {T}: Add {C}. {T}, Sacrifice a Treasure: Draw a card. | |
Tomb of the Dusk Rose | Legendary Land | (Transforms from Profane Procession.) {T}: Add one mana of any color. {2}{W}{B}, {T}: Put a creature card exiled with this permanent onto the battlefield under your control. | |
Eladamri's Vineyard | G | Enchantment | At the beginning of each player's precombat main phase, that player adds {G}{G}. |
Kessig Naturalist | RG | Creature — Human Werewolf | Whenever Kessig Naturalist attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 2/2 |
Mana Drain | UU | Instant | Counter target spell. At the beginning of your next main phase, add an amount of {C} equal to that spell's mana value. |
Axebane Guardian | 2G | Creature — Human Druid | Defender {T}: Add X mana in any combination of colors, where X is the number of creatures with defender you control. 0/3 |