M:tG card similarity search
3U · Creature — Spirit
Flying When Tower Geist enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. 2/2
Name | Mana | Type | Text |
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Rapacious Dragon | 4R | Creature — Dragon | Flying When Rapacious Dragon enters the battlefield, create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") 3/3 |
Genju of the Falls | U | Enchantment — Aura | Enchant Island {2}: Enchanted Island becomes a 3/2 blue Spirit creature with flying until end of turn. It's still a land. When enchanted Island is put into a graveyard, you may return Genju of the Falls from your graveyard to your hand. |
Spyglass Siren | U | Creature — Siren Pirate | Flying When Spyglass Siren enters the battlefield, create a Map token. (It's an artifact with "{1}, {T}, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.") 1/1 |
Phyrexian Gargantua | 4BB | Creature — Phyrexian Horror | When Phyrexian Gargantua enters the battlefield, you draw two cards and you lose 2 life. 4/4 |
Vision Skeins | 1U | Instant | Each player draws two cards. |
Omarthis, Ghostfire Initiate | XX | Legendary Creature — Spirit Naga | Omarthis, Ghostfire Initiate enters the battlefield with X +1/+1 counters on it. Whenever you put one or more +1/+1 counters on another colorless creature, you may put a +1/+1 counter on Omarthis. When Omarthis dies, manifest a number of cards from the top of your library equal to the number of counters on it. 0/0 |
Murasa Sproutling | 2G | Creature — Plant Elemental | Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.) When Murasa Sproutling enters the battlefield, if it was kicked, return target card with a kicker ability from your graveyard to your hand. 3/3 |
Broken Dam | U | Sorcery | Tap one or two target creatures without horsemanship. |
Shimatsu the Bloodcloaked | 3R | Legendary Creature — Demon Spirit | As Shimatsu the Bloodcloaked enters the battlefield, sacrifice any number of permanents. Shimatsu enters the battlefield with that many +1/+1 counters on it. 0/0 |
Dogged Detective | 1B | Creature — Human Rogue | When Dogged Detective enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Whenever an opponent draws their second card each turn, you may return Dogged Detective from your graveyard to your hand. 2/1 |