M:tG card similarity search
3 · Artifact Creature — Assembly-Worker
Reach {T}: Add {C}. If you control creatures named Mine Worker and Power Plant Worker, add {C}{C}{C} instead. 1/3
Name | Mana | Type | Text |
---|---|---|---|
Mind Burst | 1B | Sorcery | Target player discards X cards, where X is one plus the number of cards named Mind Burst in all graveyards. |
Oko's Hospitality | 3GU | Instant | Creatures you control have base power and toughness 3/3 until end of turn. You may search your library and/or graveyard for a card named Oko, the Trickster, reveal it, and put it into your hand. If you search your library this way, shuffle. |
Soulbright Flamekin | 1R | Creature — Elemental Shaman | {2}: Target creature gains trample until end of turn. If this is the third time this ability has resolved this turn, you may add {R}{R}{R}{R}{R}{R}{R}{R}. 2/1 |
Gods' Eye, Gate to the Reikai | Legendary Land | {T}: Add {C}. When Gods' Eye, Gate to the Reikai is put into a graveyard from the battlefield, create a 1/1 colorless Spirit creature token. | |
Rusko, Clockmaker | 2UB | Legendary Creature — Human Artificer | When Rusko, Clockmaker enters the battlefield, conjure a card named Midnight Clock onto the battlefield. Whenever you cast a noncreature spell, put an hour counter on each permanent you control named Midnight Clock. Each opponent loses 1 life and you gain 1 life. 3/3 |
Wandering Fumarole | Land | Wandering Fumarole enters the battlefield tapped. {T}: Add {U} or {R}. {2}{U}{R}: Until end of turn, Wandering Fumarole becomes a 1/4 blue and red Elemental creature with "{0}: Switch this creature's power and toughness until end of turn." It's still a land. | |
Krosa | Plane — Dominaria | All creatures get +2/+2. Whenever chaos ensues, you may add {W}{U}{B}{R}{G}. | |
Colossal Chorus | 6GG | Sorcery — Chorus | Starting intensity 2 Conjure X cards named Colossal Dreadmaw onto the battlefield, where X is this spell's intensity. All Chorus cards you own intensify by 1. |
Battering Wurm | 6G | Creature — Wurm | Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) Creatures with power less than Battering Wurm's power can't block it. 4/3 |
Ancient Lumberknot | 2BG | Creature — Treefolk | Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power. 1/4 |