M:tG card similarity search
3 · Artifact Creature — Assembly-Worker
Reach {T}: Add {C}. If you control creatures named Mine Worker and Power Plant Worker, add {C}{C}{C} instead. 1/3
Name | Mana | Type | Text |
---|---|---|---|
Blinkmoth Well | Land | {T}: Add {C}. {2}, {T}: Tap target noncreature artifact. | |
Stain the Mind | 4B | Sorcery | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Choose a nonland card name. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles. |
High Marshal Arguel | 1WB | Legendary Creature — Vampire Knight | When High Marshal Arguel dies, conjure a card named Arguel's Blood Fast onto the battlefield and you may transform it. If you control an enchantment named Arguel's Blood Fast and a land named Temple of Aclazotz, instead create two 4/3 white and black Vampire Demon creature tokens with flying. 3/1 |
Alpine Moon | R | Enchantment | As Alpine Moon enters the battlefield, choose a nonbasic land card name. Lands your opponents control with the chosen name lose all land types and abilities, and they gain "{T}: Add one mana of any color." |
Forgotten Monument | Land — Cave | {T}: Add {C}. Other Caves you control have "{T}, Pay 1 life: Add one mana of any color." | |
Skull Prophet | BG | Creature — Human Druid | {T}: Add {B} or {G}. {T}: Mill two cards. 3/1 |
Coal Stoker | 3R | Creature — Elemental | When Coal Stoker enters the battlefield, if you cast it from your hand, add {R}{R}{R}. 3/3 |
Access Tunnel | Land | {T}: Add {C}. {3}, {T}: Target creature with power 3 or less can't be blocked this turn. | |
Krark-Clan Stoker | 2R | Creature — Goblin Shaman | {T}, Sacrifice an artifact: Add {R}{R}. 2/2 |
Darkwater Egg | 1 | Artifact | {2}, {T}, Sacrifice Darkwater Egg: Add {U}{B}. Draw a card. |