Card Codex

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17 May 2024: Card library updated.

Town-Razer Tyrant

2RR · Creature — Dragon

Flying When Town-Razer Tyrant enters the battlefield, target nonbasic land you don't control loses all abilities except mana abilities and gains "At the beginning of your upkeep, this permanent deals 2 damage to you unless you sacrifice it." 4/4

Similar cards

Color identity:
NameManaTypeText
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Dumb Ass 2RCreature — Donkey Barbarian At the beginning of your upkeep, flip a coin. If you lose the flip, target opponent chooses whether Dumb Ass attacks this turn. 3.5/2
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Shauku, Endbringer 5BBLegendary Creature — Vampire Flying Shauku, Endbringer can't attack if there's another creature on the battlefield. At the beginning of your upkeep, you lose 3 life. {T}: Exile target creature and put a +1/+1 counter on Shauku. 5/5
Rabid Bloodsucker 4BCreature — Vampire Flying (This creature can't be blocked except by creatures with flying or reach.) When Rabid Bloodsucker enters the battlefield, each player loses 2 life. 3/2
Siren Lookout 2UCreature — Siren Pirate Flying When Siren Lookout enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 1/2
Mask of Immolation 1RArtifact — Equipment When Mask of Immolation enters the battlefield, create a 1/1 red Elemental creature token, then attach Mask of Immolation to it. Equipped creature has "Sacrifice this creature: It deals 1 damage to any target." Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Chainflinger 3RCreature — Beast {1}{R}, {T}: Chainflinger deals 1 damage to any target. Threshold — {2}{R}, {T}: Chainflinger deals 2 damage to any target. Activate only if seven or more cards are in your graveyard. 2/2
Blood-Toll Harpy 2BCreature — Harpy Flying When Blood-Toll Harpy enters the battlefield, each player loses 1 life. 2/1
Raven of Fell Omens 1BCreature — Bird Flying Whenever you commit a crime, each opponent loses 1 life and you gain 1 life. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) 1/2
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