M:tG card similarity search
1B · Instant
Target nonblack creature gets -1/-1 until end of turn. Threshold — If seven or more cards are in your graveyard, instead destroy that creature. It can't be regenerated.
Name | Mana | Type | Text |
---|---|---|---|
Scorch the Fields | 4R | Sorcery | Destroy target land. Scorch the Fields deals 1 damage to each Human creature. |
Trolls of Tel-Jilad | 5GG | Creature — Troll Shaman | {1}{G}: Regenerate target green creature. 5/6 |
Mishra, Lost to Phyrexia | Legendary Artifact Creature — Phyrexian Artificer | Whenever Mishra, Lost to Phyrexia enters the battlefield or attacks, choose three — • Target opponent discards two cards. • Mishra deals 3 damage to any target. • Destroy target artifact or planeswalker. • Creatures you control gain menace and trample until end of turn. • Creatures you don't control get -1/-1 until end of turn. • Create two tapped Powerstone tokens. 9/9 | |
Adun Oakenshield | BRG | Legendary Creature — Human Knight | {B}{R}{G}, {T}: Return target creature card from your graveyard to your hand. 1/2 |
Viconia, Nightsinger's Disciple | 1B | Legendary Creature — Elf Cleric | Specialize {2} {1}: Exile target card from a graveyard. 2/3 |
Scrabbling Claws | 1 | Artifact | {T}: Target player exiles a card from their graveyard. {1}, Sacrifice Scrabbling Claws: Exile target card from a graveyard. Draw a card. |
Heartmender | 2G/WG/W | Creature — Elemental | At the beginning of your upkeep, remove a -1/-1 counter from each creature you control. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 2/2 |
Unforge | 2R | Instant | Destroy target Equipment. If that Equipment was attached to a creature, Unforge deals 2 damage to that creature. |
Revive | 1G | Sorcery | Return target green card from your graveyard to your hand. |
Stormcage Containment Facility | Plane — Unknown Planet | Each creature card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.) Whenever chaos ensues, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) |