M:tG card similarity search
3B · Creature — Sliver
Whenever a Sliver deals combat damage to a creature, destroy that creature. It can't be regenerated. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Tropical Storm | XG | Sorcery | Tropical Storm deals X damage to each creature with flying and 1 additional damage to each blue creature. |
Stalking Assassin | 1UB | Creature — Human Assassin | {3}{U}, {T}: Tap target creature. {3}{B}, {T}: Destroy target tapped creature. 1/1 |
Horned Cheetah | 2GW | Creature — Cat | Whenever Horned Cheetah deals damage, you gain that much life. 2/2 |
Kaya's Wrath | WWBB | Sorcery | Destroy all creatures. You gain life equal to the number of creatures you controlled that were destroyed this way. |
Boggart Mob | 3B | Creature — Goblin Warrior | Champion a Goblin (When this enters the battlefield, sacrifice it unless you exile another Goblin you control. When this leaves the battlefield, that card returns to the battlefield.) Whenever a Goblin you control deals combat damage to a player, you may create a 1/1 black Goblin Rogue creature token. 5/5 |
Flash Conscription | 5R | Instant | Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. If {W} was spent to cast this spell, the creature gains "Whenever this creature deals combat damage, you gain that much life" until end of turn. |
A-You Come to a River | 2U | Sorcery | Choose one — • Fight the Current — The owner of target nonland permanent puts it on the top or bottom of their library. • Find a Crossing — Target creature gets +1/+0 until end of turn and can't be blocked this turn. |
Gaseous Form | 2U | Enchantment — Aura | Enchant creature Prevent all combat damage that would be dealt to and dealt by enchanted creature. |
Sandskin | 2W | Enchantment — Aura | Enchant creature Prevent all combat damage that would be dealt to and dealt by enchanted creature. |
Quakefoot Cyclops | 4R | Creature — Cyclops | When Quakefoot Cyclops enters the battlefield, up to two target creatures can't block this turn. Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.) When you cycle Quakefoot Cyclops, target creature can't block this turn. 4/4 |