Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Trade Routes

1U · Enchantment

{1}: Return target land you control to its owner's hand. {1}, Discard a land card: Draw a card.

Similar cards

Color identity:
NameManaTypeText
Swiftgear Drake 5Artifact Creature — Drake Flying, haste When Swiftgear Drake enters the battlefield, put up to one target card from a graveyard on the bottom of its owner's library. 2/4
Snow Day 4UUInstant Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. Draw two cards, then discard a card.
Forbidding Watchtower Land Forbidding Watchtower enters the battlefield tapped. {T}: Add {W}. {1}{W}: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land.
Jacob Hauken, Inspector 1ULegendary Creature — Human Advisor {T}: Draw a card, then exile a card from your hand face down. You may look at that card for as long as it remains exiled. You may pay {4}{U}{U}. If you do, transform Jacob Hauken, Inspector. 0/2
Papercraft Decoy 2Artifact Creature — Frog When Papercraft Decoy leaves the battlefield, you may pay {2}. If you do, draw a card. 2/1
Davriel, Rogue Shadowmage 2BLegendary Planeswalker — Davriel At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, Davriel, Rogue Shadowmage deals 2 damage to them. [−1]: Target player discards a card. Loyalty 3
Development 3URInstant Create a 3/1 red Elemental creature token unless any opponent has you draw a card. Repeat this process two more times.
Lashweed Lurker 8Creature — Eldrazi Horror Emerge {5}{G}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When you cast this spell, you may put target nonland permanent on top of its owner's library. 5/4
Faerie Miscreant UCreature — Faerie Rogue Flying When Faerie Miscreant enters the battlefield, if you control another creature named Faerie Miscreant, draw a card. 1/1
Witherbloom Command BGSorcery Choose two — • Target player mills three cards, then you return a land card from your graveyard to your hand. • Destroy target noncreature, nonland permanent with mana value 2 or less. • Target creature gets -3/-1 until end of turn. • Target opponent loses 2 life and you gain 2 life.
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