Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Trade Secrets

1UU · Sorcery

Target opponent draws two cards, then you draw up to four cards. That opponent may repeat this process as many times as they choose.

Similar cards

Color identity:
NameManaTypeText
Extortion 3BBSorcery Look at target player's hand and choose up to two cards from it. That player discards those cards.
Secrets of the Golden City 1UUSorcery Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Draw two cards. If you have the city's blessing, draw three cards instead.
Roiling Waters 5UUSorcery Return up to two target creatures your opponents control to their owners' hands. Target player draws two cards.
Predict 1UInstant Choose a card name, then target player mills a card. If a card with the chosen name was milled this way, you draw two cards. Otherwise, you draw a card.
Kiss of the Amesha 4WUSorcery Target player gains 7 life and draws two cards.
Mire's Malice 3BSorcery Target opponent discards two cards. Awaken 3—{5}{B} (If you cast this spell for {5}{B}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Wheel and Deal 3UInstant Any number of target opponents each discard their hands, then draw seven cards. Draw a card.
Merfolk Mesmerist 1UCreature — Merfolk Wizard {U}, {T}: Target player mills two cards. 1/2
Dangerous Wager 1RInstant Discard your hand, then draw two cards.
Stoke Genius 1RSorcery — Adventure Discard your hand, then draw two cards. (Then exile this card. You may cast the creature later from exile.)
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