Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Trade Secrets

1UU · Sorcery

Target opponent draws two cards, then you draw up to four cards. That opponent may repeat this process as many times as they choose.

Similar cards

Color identity:
NameManaTypeText
Jandor's Ring 6Artifact {2}, {T}, Discard the last card you drew this turn: Draw a card.
Purge the Profane 2WBSorcery Target opponent discards two cards and you gain 2 life.
Splitting Headache 3BSorcery Choose one — • Target player discards two cards. • Target player reveals their hand. You choose a card from it. That player discards that card.
Choice of Damnations 5BSorcery — Arcane Target opponent chooses a number. You may have that player lose that much life. If you don't, that player sacrifices all but that many permanents.
Loose Lips UEnchantment — Aura Enchant creature As Loose Lips enters the battlefield, choose a sentence with eight or fewer words. Enchanted creature has flying. Whenever enchanted creature deals damage to an opponent, that player may say the chosen sentence. If they don't, you draw two cards.
Your Temple Is Under Attack 2WInstant Choose one — • Pray for Protection — Creatures you control gain indestructible until end of turn. • Strike a Deal — You and target opponent each draw two cards.
Deal Broker 3Artifact Creature — Construct Draft Deal Broker face up. Immediately after the draft, you may reveal a card in your card pool. Each other player may offer you one card in their card pool in exchange. You may accept any one offer. {T}: Draw a card, then discard a card. 2/3
Live Fast 2BSorcery You draw two cards, lose 2 life, and get {E}{E} (two energy counters).
The Grand Calcutron WULegendary Artifact The Grand Calcutron can be your commander. When The Grand Calcutron enters the battlefield, each player's hand becomes a program (an ordered row of revealed cards). Players can only play the first card of their program. If a card would be put into a player's hand from anywhere, that player reveals it and places it anywhere within their program instead. At the beginning of each player's end step, if that player's program has fewer than five cards, they draw cards equal to the difference.
Flame of Anor 1URInstant Choose one. If you control a Wizard as you cast this spell, you may choose two instead. • Target player draws two cards. • Destroy target artifact. • Flame of Anor deals 5 damage to target creature.
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