M:tG card similarity search
3U · Creature — Spirit
Flying {T}, Tap two untapped creatures you control: Return target permanent to its owner's hand. 1/4
Name | Mana | Type | Text |
---|---|---|---|
Embargo | 3U | Enchantment | Nonland permanents don't untap during their controllers' untap steps. At the beginning of your upkeep, you lose 2 life. |
Squirrel Sanctuary | G | Enchantment | When Squirrel Sanctuary enters the battlefield, create a 1/1 green Squirrel creature token. Whenever a nontoken creature you control dies, you may pay {1}. If you do, return Squirrel Sanctuary to its owner's hand. |
Desynchronize | 4U | Instant | Target nonland permanent's owner puts it on the top or bottom of their library. Scry 2. |
Suture Spirit | 1W | Creature — Spirit | Flying {W/B}{W/B}{W/B}: Regenerate target creature. 1/1 |
Hokori, Dust Drinker | 2WW | Legendary Creature — Spirit | Lands don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player untaps a land they control. 2/2 |
Avacyn's Memorial | 5WWW | Legendary Artifact | Indestructible Other legendary permanents you control have indestructible. |
Daring Thief | 2U | Creature — Human Rogue | Inspired — Whenever Daring Thief becomes untapped, you may exchange control of target nonland permanent you control and target permanent an opponent controls that shares a card type with it. 2/3 |
Shifting Loyalties | 5U | Sorcery | Exchange control of two target permanents that share a card type. (Artifact, creature, enchantment, land, and planeswalker are card types.) |
Dream Tides | 2UU | Enchantment | Creatures don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player may choose any number of tapped nongreen creatures they control and pay {2} for each creature chosen this way. If the player does, untap those creatures. |
Entirely Normal Armchair | Artifact | During your turn, if Entirely Normal Armchair is in your hand, you may hide it on the battlefield. {0}: Return Entirely Normal Armchair to its owner's hand. Only your opponents may activate this ability and only if they see Entirely Normal Armchair. {2}, Sacrifice Entirely Normal Armchair: Destroy target attacking creature. |