M:tG card similarity search
3U · Creature — Spirit
Flying {T}, Tap two untapped creatures you control: Return target permanent to its owner's hand. 1/4
Name | Mana | Type | Text |
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Zephyr Spirit | 5U | Creature — Spirit | When Zephyr Spirit blocks, return it to its owner's hand. 0/6 |
Rushing River | 2U | Instant | Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.) Return target nonland permanent to its owner's hand. If this spell was kicked, return another target nonland permanent to its owner's hand. |
Double Header | 3UU | Creature — Drake | Flying When Double Header enters the battlefield, you may return target permanent with a two-word name to its owner's hand. 2/3 |
Wizard Mentor | 2U | Creature — Human Wizard | {T}: Return Wizard Mentor and target creature you control to their owner's hand. 2/2 |
How to Keep an Izzet Mage Busy | U/R | Sorcery | Return How to Keep an Izzet Mage Busy to its owner's hand. |
Sliptide Serpent | 4UU | Creature — Serpent | {3}{U}: Return Sliptide Serpent to its owner's hand. 4/4 |
Geistwave | 1U | Instant | Return target nonland permanent to its owner's hand. If you controlled that permanent, draw a card. |
Callous Dismissal | 1U | Sorcery | Return target nonland permanent to its owner's hand. Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) |
Aethersnipe | 5U | Creature — Elemental | When Aethersnipe enters the battlefield, return target nonland permanent to its owner's hand. Evoke {1}{U}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 4/4 |
Omen of Fire | 3RR | Instant | Return all Islands to their owners' hands. Each player sacrifices a Plains or a white permanent for each white permanent they control. |