Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Tragic Fall

1B · Instant

Target creature gets -3/-3 until end of turn. Hellbent — That creature gets -13/-13 until end of turn instead if you have no cards in hand.

Similar cards

Color identity:
NameManaTypeText
Magical Hacker 1UCreature — Human Gamer {U}: Change the text of target spell or permanent by replacing all instances of + with -, and vice versa, until end of turn. 1/2
Twilight Panther WCreature — Cat Spirit {B}: Twilight Panther gains deathtouch until end of turn. 1/2
Book of Mazarbul 2REnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) II — Amass Orcs 2. III — Creatures you control get +1/+0 and gain menace until end of turn.
Sarevok, Deceitful Usurper 3UBLegendary Creature — Human Knight At the beginning of combat on your turn, target creature you control gets +X/+0 until end of turn, where X is the number of creature, instant, and sorcery cards in your graveyard. 4/4
Storm God's Oracle 1UREnchantment Creature — Human Shaman {1}: Storm God's Oracle gets +1/-1 until end of turn. When Storm God's Oracle dies, it deals 3 damage to any target. 1/3
Loxodon Eavesdropper 3GCreature — Elephant Detective When Loxodon Eavesdropper enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Whenever you draw your second card each turn, Loxodon Eavesdropper gets +1/+1 and gains vigilance until end of turn. 3/3
Hooded Brawler 2GCreature — Naga Warrior You may exert Hooded Brawler as it attacks. When you do, it gets +2/+2 until end of turn. (An exerted creature won't untap during your next untap step.) 3/2
Krosa Plane — Dominaria All creatures get +2/+2. Whenever chaos ensues, you may add {W}{U}{B}{R}{G}.
Slimy Dualleech 3BCreature — Leech At the beginning of combat on your turn, target creature you control with power 2 or less gets +1/+0 and gains deathtouch until end of turn. 2/4
Cave Sense 1REnchantment — Aura Enchant creature Enchanted creature gets +1/+1 and has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.)
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