M:tG card similarity search
2U · Instant
Draw two cards. Then discard a card unless you return a land you control to its owner's hand.
Name | Mana | Type | Text |
---|---|---|---|
Bomat Courier | 1 | Artifact Creature — Construct | Haste Whenever Bomat Courier attacks, exile the top card of your library face down. (You can't look at it.) {R}, Discard your hand, Sacrifice Bomat Courier: Put all cards exiled with Bomat Courier into their owners' hands. 1/1 |
Corrupt Court Official | 1B | Creature — Human Advisor | When Corrupt Court Official enters the battlefield, target opponent discards a card. 1/1 |
Lord of Tresserhorn | 1UBR | Legendary Creature — Zombie | When Lord of Tresserhorn enters the battlefield, you lose 2 life, you sacrifice two creatures, and target opponent draws two cards. {B}: Regenerate Lord of Tresserhorn. 10/4 |
Spellgorger Barbarian | 3R | Creature — Human Nightmare Barbarian | When Spellgorger Barbarian enters the battlefield, discard a card at random. When Spellgorger Barbarian leaves the battlefield, draw a card. 3/1 |
Pyre of the World Tree | Enchantment | Discard a land card: Pyre of the World Tree deals 2 damage to any target. Whenever you discard a land card, exile the top card of your library. You may play that card this turn. | |
Disappearing Act | 1UU | Instant | As an additional cost to cast this spell, return a permanent you control to its owner's hand. Counter target spell. |
Carnival Elephant Meteor | Stickers | {TK}{TK} — Sacrifice this permanent: Draw two cards. {TK}{TK}{TK} — Whenever this creature attacks, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) {TK}{TK} — 4/1 {TK}{TK}{TK}{TK}{TK} — 8/7 | |
Chthonian Nightmare | 1B | Enchantment | When Chthonian Nightmare enters the battlefield, you get {E}{E}{E} (three energy counters). Pay X {E}, Sacrifice a creature, Return Chthonian Nightmare to its owner's hand: Return target creature card with mana value X from your graveyard to the battlefield. Activate only as a sorcery. |
Deathcap Glade | Land | Deathcap Glade enters the battlefield tapped unless you control two or more other lands. {T}: Add {B} or {G}. | |
Deserted Beach | Land | Deserted Beach enters the battlefield tapped unless you control two or more other lands. {T}: Add {W} or {U}. |