M:tG card similarity search
B · Instant
Target creature gets -1/-1 until end of turn. Morbid — That creature gets -13/-13 until end of turn instead if a creature died this turn.
Name | Mana | Type | Text |
---|---|---|---|
Most Wanted | 2G | Enchantment — Aura | Flash Enchant creature Enchanted creature gets +2/+1. When enchanted creature dies, create two Treasure tokens. |
Rune-Cervin Rider | 3W | Creature — Elf Knight | Flying {G/W}{G/W}: Rune-Cervin Rider gets +1/+1 until end of turn. 2/2 |
Amped Up | 5R | Sorcery | This spell costs {1} less to cast for each electrical socket in a wall or floor you can see from your seat. Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +3/+0 and gains haste. |
Goblin Banneret | R | Creature — Goblin Soldier | Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) {1}{R}: Goblin Banneret gets +2/+0 until end of turn. 1/1 |
Timbermaw Larva | 3G | Creature — Beast | Whenever Timbermaw Larva attacks, it gets +1/+1 until end of turn for each Forest you control. 2/2 |
Stinging Shot | G | Instant | Put three -1/-1 counters on target creature with flying. Cycling {2} ({2}, Discard this card: Draw a card.) |
Word of Seizing | 3RR | Instant | Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Untap target permanent and gain control of it until end of turn. It gains haste until end of turn. |
Krark's Other Thumb | 2 | Legendary Artifact | If you would roll a die, instead roll two of those dice and ignore one of those results. |
Soul Snuffers | 2BB | Creature — Elemental Shaman | When Soul Snuffers enters the battlefield, put a -1/-1 counter on each creature. 3/3 |
Wall of Roots | 1G | Creature — Plant Wall | Defender Put a -0/-1 counter on Wall of Roots: Add {G}. Activate only once each turn. 0/5 |