Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Trail of Mystery

1G · Enchantment

Whenever a face-down creature enters the battlefield under your control, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. Whenever a permanent you control is turned face up, if it's a creature, it gets +2/+2 until end of turn.

Similar cards

Color identity:
NameManaTypeText
Angelic Exaltation 3WEnchantment Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of creatures you control.
Time Reversal 3UUSorcery Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Time Reversal.
See Beyond 1USorcery Draw two cards, then shuffle a card from your hand into your library.
Nightmare Incursion 5BSorcery Search target player's library for up to X cards, where X is the number of Swamps you control, and exile them. Then that player shuffles.
Nirkana Revenant 4BBCreature — Vampire Shade Whenever you tap a Swamp for mana, add an additional {B}. {B}: Nirkana Revenant gets +1/+1 until end of turn. 4/4
Firebrand Ranger 1RCreature — Human Soldier Ranger {G}, {T}: You may put a basic land card from your hand onto the battlefield. 2/1
Puresteel Paladin WWCreature — Human Knight Whenever an Equipment enters the battlefield under your control, you may draw a card. Metalcraft — Equipment you control have equip {0} as long as you control three or more artifacts. 2/2
Wandering Eye 2UCreature — Illusion Flying Players play with their hands revealed. 1/3
Game Plan 5USorcery Assist (Another player can pay up to {5} of this spell's cost.) Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Game Plan.
Game Trail Land As Game Trail enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you don't, Game Trail enters the battlefield tapped. {T}: Add {R} or {G}.
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