Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Train Troops

4W · Sorcery — Adventure

Create two 2/2 white Knight creature tokens with vigilance. (Then exile this card. You may cast the creature later from exile.)

Similar cards

Color identity:
NameManaTypeText
Phyrexian Rebirth 4WWSorcery Destroy all creatures, then create an X/X colorless Phyrexian Horror artifact creature token, where X is the number of creatures destroyed this way.
Scavenged Brawler 6Artifact Creature — Construct Flying, vigilance, trample, lifelink {5}, Exile Scavenged Brawler from your graveyard: Choose target creature. Put four +1/+1 counters, a flying counter, a vigilance counter, a trample counter, and a lifelink counter on that creature. Activate only as a sorcery. 4/4
Broken Dam USorcery Tap one or two target creatures without horsemanship.
Hostility 3RRRCreature — Elemental Incarnation Haste If a spell you control would deal damage to an opponent, prevent that damage. Create a 3/1 red Elemental Shaman creature token with haste for each 1 damage prevented this way. When Hostility is put into a graveyard from anywhere, shuffle it into its owner's library. 6/6
Izoni, Thousand-Eyed 2BBGGLegendary Creature — Elf Shaman Undergrowth — When Izoni, Thousand-Eyed enters the battlefield, create a 1/1 black and green Insect creature token for each creature card in your graveyard. {B}{G}, Sacrifice another creature: You gain 1 life and draw a card. 2/3
Titania, Nature's Force 4GGLegendary Creature — Elemental You may play Forests from your graveyard. Whenever a Forest enters the battlefield under your control, create a 5/3 green Elemental creature token. Whenever an Elemental you control dies, you may mill three cards. 6/6
Firemane Commando 3WCreature — Angel Soldier Flying Whenever you attack with two or more creatures, draw a card. Whenever another player attacks with two or more creatures, they draw a card if none of those creatures attacked you. 4/3
Nightpack Ambusher 2GGCreature — Wolf Flash Other Wolves and Werewolves you control get +1/+1. At the beginning of your end step, if you didn't cast a spell this turn, create a 2/2 green Wolf creature token. 4/4
Kessig Cagebreakers 4GCreature — Human Rogue Whenever Kessig Cagebreakers attacks, create a 2/2 green Wolf creature token that's tapped and attacking for each creature card in your graveyard. 3/4
Inscription of Insight 3USorcery Kicker {2}{U}{U} Choose one. If this spell was kicked, choose any number instead. • Return up to two target creatures to their owners' hands. • Scry 2, then draw two cards. • Target player creates an X/X blue Illusion creature token, where X is the number of cards in their hand.
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