M:tG card similarity search
2U · Creature — Bird
Flying Whenever Trained Condor attacks, another target creature you control gains flying until end of turn. 2/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Screeching Harpy | 2BB | Creature — Harpy Beast | Flying {1}{B}: Regenerate Screeching Harpy. 2/2 |
| Two-Headed Hellkite | 1WUBRG | Creature — Dragon | Flying, menace, haste Whenever Two-Headed Hellkite attacks, draw two cards. 5/5 |
| Moonveil Dragon | 3RRR | Creature — Dragon | Flying {R}: Each creature you control gets +1/+0 until end of turn. 5/5 |
| Wonder | 3U | Creature — Incarnation | Flying As long as Wonder is in your graveyard and you control an Island, creatures you control have flying. 2/2 |
| Stonefare Crocodile | 2G | Creature — Crocodile | {2}{B}: Stonefare Crocodile gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.) 3/2 |
| Goblin Racketeer | 3R | Creature — Goblin Rogue | Whenever Goblin Racketeer attacks, you may goad target creature defending player controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) 4/2 |
| Gaea's Skyfolk | GU | Creature — Elf Merfolk | Flying 2/2 |
| Zodiac Rooster | 1G | Creature — Bird | Plainswalk (This creature can't be blocked as long as defending player controls a Plains.) 2/1 |
| Nature's Cloak | 2G | Sorcery | Green creatures you control gain forestwalk until end of turn. (They can't be blocked as long as defending player controls a Forest.) |
| Valakut Fireboar | 4R | Creature — Elemental Boar | Whenever Valakut Fireboar attacks, switch its power and toughness until end of turn. 1/7 |