Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Training Grounds

U · Enchantment

Activated abilities of creatures you control cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana.

Similar cards

Color identity:
NameManaTypeText
Oath of Ajani GWLegendary Enchantment When Oath of Ajani enters the battlefield, put a +1/+1 counter on each creature you control. Planeswalker spells you cast cost {1} less to cast.
Ballyrush Banneret 1WCreature — Kithkin Soldier Kithkin spells and Soldier spells you cast cost {1} less to cast. 2/1
Pithing Spyglass 2Artifact As Pithing Spyglass enters the battlefield, name a keyword ability or ability word. All cards in all zones lose that keyword ability or ability word and all text tied to that ability.
Oppressive Rays WEnchantment — Aura Enchant creature Enchanted creature can't attack or block unless its controller pays {3}. Activated abilities of enchanted creature cost {3} more to activate.
Overwhelming Splendor 6WWEnchantment — Aura Curse Enchant player Creatures enchanted player controls lose all abilities and have base power and toughness 1/1. Enchanted player can't activate abilities that aren't mana abilities or loyalty abilities.
Overwhelming Remorse 4BInstant This spell costs {1} less to cast for each creature card in your graveyard. Exile target creature or planeswalker.
Distorted Curiosity 2USorcery Corrupted — This spell costs {2} less to cast if an opponent has three or more poison counters. Draw two cards.
Gwaihir the Windlord 4WULegendary Creature — Bird Noble This spell costs {2} less to cast as long as you've drawn two or more cards this turn. Flying, vigilance Other Birds you control have vigilance. 4/4
Goblin Maskmaker RCreature — Goblin Citizen Whenever Goblin Maskmaker attacks, face-down spells you cast this turn cost {1} less to cast. 1/2
Bruenor Battlehammer 2RWLegendary Creature — Dwarf Warrior Each creature you control gets +2/+0 for each Equipment attached to it. You may pay {0} rather than pay the equip cost of the first equip ability you activate each turn. 5/3
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