M:tG card similarity search
4B · Instant
Target creature gets +1/+0, becomes black, and gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) Flashback {1}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Name | Mana | Type | Text |
---|---|---|---|
Destined | 1B | Instant | Target creature gets +1/+0 and gains indestructible until end of turn. |
Mortal's Resolve | 1G | Instant | Target creature gets +1/+1 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) |
Unlikely Aid | 1B | Instant | Target creature gets +2/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) |
Survive the Night | 2W | Instant | Target creature gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") |
Quick-Stick Lick Trick | Artifact — Contraption | Whenever you crank Quick-Stick Lick Trick, target creature gets +1/+1 and gains lifelink until end of turn. | |
Streambed Aquitects | 1UU | Creature — Merfolk Scout | {T}: Target Merfolk creature gets +1/+1 and gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.) {T}: Target land becomes an Island until end of turn. 2/3 |
Blessing of Belzenlok | B | Instant | Target creature gets +2/+1 until end of turn. If it's legendary, it also gains lifelink until end of turn. |
Flare of Faith | 1W | Instant | Target creature gets +2/+2 until end of turn. If it's a Human, instead it gets +3/+3 and gains indestructible until end of turn. |
Maximize Altitude | U | Sorcery | Target creature gets +1/+1 and gains flying until end of turn. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) |
Angelic Blessing | 2W | Sorcery | Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.) |