Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Tranquil Domain

1G · Instant

Destroy all non-Aura enchantments.

Similar cards

Color identity:
NameManaTypeText
Kami of Transience 1GCreature — Spirit Trample Whenever you cast an enchantment spell, put a +1/+1 counter on Kami of Transience. At the beginning of each end step, if an enchantment was put into your graveyard from the battlefield this turn, you may return Kami of Transience from your graveyard to your hand. 2/2
Icequake 1BBSorcery Destroy target land. If that land was a snow land, Icequake deals 1 damage to that land's controller.
Rout 3WWSorcery You may cast Rout as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.) Destroy all creatures. They can't be regenerated.
Hooded Assassin 2BCreature — Human Assassin When Hooded Assassin enters the battlefield, choose one — • Put a +1/+1 counter on Hooded Assassin. • Destroy target creature that was dealt damage this turn. 1/2
Lightning Prowess 2REnchantment — Aura Enchant creature Enchanted creature has haste and "{T}: This creature deals 1 damage to any target."
Charmed Griffin 3WCreature — Griffin Flying When Charmed Griffin enters the battlefield, each other player may put an artifact or enchantment card onto the battlefield from their hand. 3/3
Blastfire Bolt 5RInstant Blastfire Bolt deals 5 damage to target creature. Destroy all Equipment attached to that creature.
Turn to Slag 3RRSorcery Turn to Slag deals 5 damage to target creature. Destroy all Equipment attached to that creature.
Captivating Unicorn 4WCreature — Unicorn Constellation — Whenever an enchantment enters the battlefield under your control, tap target creature an opponent controls. 4/4
Private Research UEnchantment — Aura Enchant creature At the beginning of your upkeep, you may put a page counter on Private Research. When enchanted creature dies, draw a card for each page counter on Private Research.
Page 221