Card Codex

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17 May 2024: Card library updated.

Tranquil Domain

1G · Instant

Destroy all non-Aura enchantments.

Similar cards

Color identity:
NameManaTypeText
Consuming Rage Sorcery Whenever a Minotaur attacks this turn, it gets +2/+0 until end of turn. Destroy that creature at end of combat.
Ceremonial Guard 2RCreature — Human Soldier When Ceremonial Guard attacks or blocks, destroy it at end of combat. 3/4
Price of Glory 2REnchantment Whenever a player taps a land for mana, if it's not that player's turn, destroy that land.
Corrosion 1BREnchantment Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of your upkeep, put a rust counter on each artifact target opponent controls. Then destroy each artifact with mana value less than or equal to the number of rust counters on it. Artifacts destroyed this way can't be regenerated. When Corrosion leaves the battlefield, remove all rust counters from all permanents.
Sixth Sense GEnchantment — Aura Enchant creature Enchanted creature has "Whenever this creature deals combat damage to a player, you may draw a card."
Deadly Vanity 5BBBSorcery Choose a creature or planeswalker, then destroy all other creatures and planeswalkers.
Eightfold Maze 2WInstant Cast this spell only during the declare attackers step and only if you've been attacked this step. Destroy target attacking creature.
Just Fate 2WInstant Cast this spell only during the declare attackers step and only if you've been attacked this step. Destroy target attacking creature.
Heat Stroke 2REnchantment At end of combat, destroy each creature that blocked or was blocked this turn.
Short Circuit 1UEnchantment — Aura Flash Enchant artifact or creature As long as enchanted permanent is a creature, it gets -3/-0 and loses flying.
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