Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Tranquil Garden

· Land

{T}: Add {C}. {T}: Add {G} or {W}. Tranquil Garden doesn't untap during your next untap step.

Similar cards

Color identity:
NameManaTypeText
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Angelic Favor 3WInstant If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost. Cast this spell only during combat. Create a 4/4 white Angel creature token with flying. Exile it at the beginning of the next end step.
Piercing Rays 1WSorcery Exile target tapped creature. Forecast — {2}{W}, Reveal Piercing Rays from your hand: Tap target untapped creature. (Activate this ability only during your upkeep and only once each turn.)
Akoum Flameseeker 2RCreature — Human Shaman Ally Cohort — {T}, Tap an untapped Ally you control: Discard a card. If you do, draw a card. 3/2
Merrow Levitator 3UCreature — Merfolk Wizard {T}: Target creature gains flying until end of turn. Whenever you cast a blue spell, you may untap Merrow Levitator. 2/3
Malachite Talisman 2Artifact Whenever a player casts a green spell, you may pay {3}. If you do, untap target permanent.
Sparring Regimen 2WEnchantment When Sparring Regimen enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) Whenever you attack, put a +1/+1 counter on target attacking creature and untap it.
Citadel of Pain 2REnchantment At the beginning of each player's end step, Citadel of Pain deals X damage to that player, where X is the number of untapped lands they control.
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Likeness of the Seeker Enchantment Creature — Human Monk Whenever Likeness of the Seeker becomes blocked, untap up to three lands you control. 3/3
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