Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Tranquil Path

4G · Sorcery

Destroy all enchantments. Draw a card.

Similar cards

Color identity:
NameManaTypeText
Rousing Read 2UEnchantment — Aura Enchant creature When Rousing Read enters the battlefield, draw two cards, then discard a card. Enchanted creature gets +1/+1 and has flying.
Gandalf, Friend of the Shire 3ULegendary Creature — Avatar Wizard Flash You may cast sorcery spells as though they had flash. Whenever the Ring tempts you, if you chose a creature other than Gandalf, Friend of the Shire as your Ring-bearer, draw a card. 2/4
Yavimaya's Embrace 5GUUEnchantment — Aura Enchant creature You control enchanted creature. Enchanted creature gets +2/+2 and has trample.
Break Ties 2WInstant Choose one — • Destroy target artifact. • Destroy target enchantment. • Exile target card from a graveyard. Reinforce 1—{W} ({W}, Discard this card: Put a +1/+1 counter on target creature.)
Rhystic Study 2UEnchantment Whenever an opponent casts a spell, you may draw a card unless that player pays {1}.
Transmogrant's Crown 2Artifact — Equipment Equipped creature gets +2/+0. Whenever equipped creature dies, draw a card. Equip {2} or {B}
Sea's Claim UEnchantment — Aura Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.) Enchanted land is an Island.
Syphon Mind 3BSorcery Each other player discards a card. You draw a card for each card discarded this way.
Guildscorn Ward WEnchantment — Aura Enchant creature Enchanted creature has protection from multicolored.
Provoke 1GInstant Untap target creature you don't control. That creature blocks this turn if able. Draw a card.
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