Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Tranquil Path

4G · Sorcery

Destroy all enchantments. Draw a card.

Similar cards

Color identity:
NameManaTypeText
Touch of Brilliance 3USorcery Draw two cards.
Weave Fate 3UInstant Draw two cards.
Acquired Mutation 2REnchantment — Aura Enchant creature Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, defending player gets two rad counters.
Bag Check 1UUInstant Counter target spell, then ask a person outside the game if that spell looks dangerous to them. If they say yes, draw a card, then discard a card.
Ghen, Arcanum Weaver RWBLegendary Creature — Human Wizard {R}{W}{B}, {T}, Sacrifice an enchantment: Return target enchantment card from your graveyard to the battlefield. 2/3
Maralen of the Mornsong 1BBLegendary Creature — Elf Wizard Players can't draw cards. At the beginning of each player's draw step, that player loses 3 life, searches their library for a card, puts it into their hand, then shuffles. 2/3
Teferi's Imp 2UCreature — Imp Flying Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) Whenever Teferi's Imp phases out, discard a card. Whenever Teferi's Imp phases in, draw a card. 1/1
Crushing Vines 2GInstant Choose one — • Destroy target creature with flying. • Destroy target artifact.
Smothering Tithe 3WEnchantment Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Lunar Mystic 2UUCreature — Human Wizard Whenever you cast an instant spell, you may pay {1}. If you do, draw a card. 2/2
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