Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Tranquil Path

4G · Sorcery

Destroy all enchantments. Draw a card.

Similar cards

Color identity:
NameManaTypeText
Thirst for Meaning 2UInstant Draw three cards. Then discard two cards unless you discard an enchantment card.
Hydrolash 2UInstant Attacking creatures get -2/-0 until end of turn. Draw a card.
Eye to Eye 2BInstant You and target creature's controller have a staring contest. If you win, destroy that creature.
Soul Link 1WBEnchantment — Aura Enchant creature Whenever enchanted creature deals damage, you gain that much life. Whenever enchanted creature is dealt damage, you gain that much life.
Marshdrinker Giant 3GGCreature — Giant Warrior When Marshdrinker Giant enters the battlefield, destroy target Island or Swamp an opponent controls. 4/3
Shanid, Sleepers' Scourge 1RWBLegendary Creature — Human Knight Menace Other legendary creatures you control have menace. Whenever you play a legendary land or cast a legendary spell, you draw a card and you lose 1 life. 2/4
Gwafa Hazid, Profiteer 1WULegendary Creature — Human Rogue {W}{U}, {T}: Put a bribery counter on target creature you don't control. Its controller draws a card. Creatures with bribery counters on them can't attack or block. 2/2
Gregor, Shrewd Magistrate 1WULegendary Creature — Human Advisor Skulk (This creature can't be blocked by creatures with greater power.) Whenever Gregor, Shrewd Magistrate deals combat damage to a player, draw cards equal to its power. 1/3
Mirror of Galadriel 2Legendary Artifact {5}, {T}: Scry 1, then draw a card. This ability costs {1} less to activate for each legendary creature you control.
Reconnaissance Mission 2UUEnchantment Whenever a creature you control deals combat damage to a player, you may draw a card. Cycling {2} ({2}, Discard this card: Draw a card.)
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