Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Tranquility

2G · Sorcery

Destroy all enchantments.

Similar cards

Color identity:
NameManaTypeText
Demonic Vigor BEnchantment — Aura Enchant creature Enchanted creature gets +1/+1. When enchanted creature dies, return that card to its owner's hand.
Squee's Embrace RWEnchantment — Aura Enchant creature Enchanted creature gets +2/+2. When enchanted creature dies, return that card to its owner's hand.
Reign of Chaos 2RRSorcery Choose one — • Destroy target Plains and target white creature. • Destroy target Island and target blue creature.
Heliod's Emissary 3WEnchantment Creature — Elk Bestow {6}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Whenever Heliod's Emissary or enchanted creature attacks, tap target creature an opponent controls. Enchanted creature gets +3/+3. 3/3
Consign to Dust 2GInstant Strive — This spell costs {2}{G} more to cast for each target beyond the first. Destroy any number of target artifacts and/or enchantments.
Setessan Starbreaker 3GCreature — Human Warrior When Setessan Starbreaker enters the battlefield, you may destroy target Aura. 2/1
Blood Money 5BBSorcery Destroy all creatures. For each nontoken creature destroyed this way, you create a tapped Treasure token.
Forsake the Worldly 2WInstant Exile target artifact or enchantment. Cycling {2} ({2}, Discard this card: Draw a card.)
Tin Street Hooligan 1RCreature — Goblin Rogue When Tin Street Hooligan enters the battlefield, if {G} was spent to cast it, destroy target artifact. 2/1
Rageform 2RREnchantment When Rageform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Rageform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)
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