Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Transcantation

1R · Instant

Target instant or sorcery spell becomes a copy of Lightning Bolt. Its controller may choose new targets for it.

Similar cards

Color identity:
NameManaTypeText
Callow Jushi 1UUCreature — Human Wizard Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Callow Jushi. At the beginning of the end step, if there are two or more ki counters on Callow Jushi, you may flip it. 2/2
Encroach BSorcery Target player reveals their hand. You choose a nonbasic land card from it. That player discards that card.
Cosmic Rebirth 1GWInstant Choose target permanent card in your graveyard. If it has mana value 3 or less, you may put it onto the battlefield. If you don't put it onto the battlefield, put it into your hand. You gain 3 life.
Marchesa's Decree 3BEnchantment When Marchesa's Decree enters the battlefield, you become the monarch. Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life.
Student of Warfare WCreature — Human Knight Level up {W} ({W}: Put a level counter on this. Level up only as a sorcery.) LEVEL 2-6 3/3 First strike LEVEL 7+ 4/4 Double strike 1/1
Majestic Metamorphosis 2UInstant Until end of turn, target artifact or creature becomes a 4/4 Angel artifact creature and gains flying. Draw a card.
Pir's Whim 3GSorcery For each player, choose friend or foe. Each friend searches their library for a land card, puts it onto the battlefield tapped, then shuffles. Each foe sacrifices an artifact or enchantment they control.
Sacred Ground 1WEnchantment Whenever a spell or ability an opponent controls causes a land to be put into your graveyard from the battlefield, return that card to the battlefield.
Sand Strangler 3RCreature — Beast When Sand Strangler enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you may have Sand Strangler deal 3 damage to target creature. 3/3
Bar the Gate 2UInstant Counter target creature or planeswalker spell. Venture into the dungeon. (Enter the first room or advance to the next room.)
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