Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Transcendence

3WWW · Enchantment

You don't lose the game for having 0 or less life. When you have 20 or more life, you lose the game. Whenever you lose life, you gain 2 life for each 1 life you lost. (Damage dealt to you causes you to lose life.)

Similar cards

Color identity:
NameManaTypeText
Graveyard Shovel 2Artifact {2}, {T}: Target player exiles a card from their graveyard. If it's a creature card, you gain 2 life.
Iron Star 1Artifact Whenever a player casts a red spell, you may pay {1}. If you do, you gain 1 life.
Dryad's Caress 4GGInstant You gain 1 life for each creature on the battlefield. If {W} was spent to cast this spell, untap all creatures you control.
Filigree Familiar 3Artifact Creature — Fox When Filigree Familiar enters the battlefield, you gain 2 life. When Filigree Familiar dies, draw a card. 2/2
Ragged Veins 1BEnchantment — Aura Flash Enchant creature Whenever enchanted creature is dealt damage, its controller loses that much life.
Granny's Payback 7GSorcery You gain life equal to your age.
Thoughtseize BSorcery Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
Wooden Sphere 1Artifact Whenever a player casts a green spell, you may pay {1}. If you do, you gain 1 life.
Crypt of the Eternals Land When Crypt of the Eternals enters the battlefield, you gain 1 life. {T}: Add {C}. {1}, {T}: Add {U}, {B}, or {R}.
Jack-in-the-Mox 0Artifact {T}: Roll a six-sided die. This ability has the indicated effect. 1 — Sacrifice Jack-in-the-Mox and you lose 5 life. 2 — Add {W}. 3 — Add {U}. 4 — Add {B}. 5 — Add {R}. 6 — Add {G}.
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