M:tG card similarity search
3WWW · Enchantment
You don't lose the game for having 0 or less life. When you have 20 or more life, you lose the game. Whenever you lose life, you gain 2 life for each 1 life you lost. (Damage dealt to you causes you to lose life.)
Name | Mana | Type | Text |
---|---|---|---|
Revitalize | 1W | Instant | You gain 3 life. Draw a card. |
Reviving Dose | 2W | Instant | You gain 3 life. Draw a card. |
Ritual of Rejuvenation | 2W | Instant | You gain 4 life. Draw a card. |
Owlin Shieldmage | 3WB | Creature — Bird Warlock | Flying Ward—Pay 3 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3 life.) 3/3 |
Ravenous Lindwurm | 4GG | Creature — Wurm | When Ravenous Lindwurm enters the battlefield, you gain 4 life. 6/6 |
Overgrown Estate | WBG | Enchantment | Sacrifice a land: You gain 3 life. |
Zuran Orb | 0 | Artifact | Sacrifice a land: You gain 2 life. |
Congregate | 3W | Instant | Target player gains 2 life for each creature on the battlefield. |
Great Unclean One | 4B | Creature — Demon | Reverberating Summons — At the beginning of your end step, each opponent loses 2 life. Then for each opponent who has less life than you, create a 1/3 black Demon creature token named Plaguebearer of Nurgle. 4/5 |
Psychic Transfer | 4U | Sorcery | If the difference between your life total and target player's life total is 5 or less, exchange life totals with that player. |