Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Transcendence

3WWW · Enchantment

You don't lose the game for having 0 or less life. When you have 20 or more life, you lose the game. Whenever you lose life, you gain 2 life for each 1 life you lost. (Damage dealt to you causes you to lose life.)

Similar cards

Color identity:
NameManaTypeText
Barbed Servitor 3BArtifact Creature — Construct Indestructible When Barbed Servitor enters the battlefield, suspect it. (It has menace and can't block.) Whenever Barbed Servitor deals combat damage to a player, you draw a card and you lose 1 life. Whenever Barbed Servitor is dealt damage, target opponent loses that much life. 1/1
Skyclave Cleric 1WCreature — Kor Cleric When Skyclave Cleric enters the battlefield, you gain 2 life. 1/3
Savannah Sage 1WCreature — Cat Cleric When Savannah Sage enters the battlefield, you gain 2 life. 2/2
Brindle Boar 2GCreature — Boar Sacrifice Brindle Boar: You gain 4 life. 2/2
Syr Gwyn, Hero of Ashvale 3RWBLegendary Creature — Human Knight Vigilance, menace Whenever an equipped creature you control attacks, you draw a card and you lose 1 life. Equipment you control have equip Knight {0}. 5/5
Centaur Healer 1GWCreature — Centaur Cleric When Centaur Healer enters the battlefield, you gain 3 life. 3/3
Bottle Gnomes 3Artifact Creature — Gnome Sacrifice Bottle Gnomes: You gain 3 life. 1/3
Yurlok of Scorch Thrash 1BRGLegendary Creature — Viashino Shaman Vigilance A player losing unspent mana causes that player to lose that much life. {1}, {T}: Each player adds {B}{R}{G}. 4/4
Turntimber Ascetic 4GCreature — Giant Cleric When Turntimber Ascetic enters the battlefield, you gain 3 life. 5/4
Bellowing Mauler 4BCreature — Ogre Warrior At the beginning of your end step, each player loses 4 life unless they sacrifice a nontoken creature. 4/6
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