Card Codex

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17 May 2024: Card library updated.

Transcendence

3WWW · Enchantment

You don't lose the game for having 0 or less life. When you have 20 or more life, you lose the game. Whenever you lose life, you gain 2 life for each 1 life you lost. (Damage dealt to you causes you to lose life.)

Similar cards

Color identity:
NameManaTypeText
Caustic Tar 4BBEnchantment — Aura Enchant land Enchanted land has "{T}: Target player loses 3 life."
Keeper of the Light WWCreature — Human Wizard {W}, {T}: Choose target opponent who had more life than you did as you activated this ability. You gain 3 life. 1/2
Contemplation 1WWEnchantment Whenever you cast a spell, you gain 1 life.
The Bloodsky Massacre 1BREnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 2/3 red Demon Berserker creature token with menace. II — Whenever a Berserker attacks this turn, you draw a card and you lose 1 life. III — Add {R} for each Berserker you control. Until end of turn, you don't lose this mana as steps and phases end.
Absorb WUUInstant Counter target spell. You gain 3 life.
Fall of the Gavel 3WUInstant Counter target spell. You gain 5 life.
Lagonna-Band Elder 2WCreature — Centaur Advisor When Lagonna-Band Elder enters the battlefield, if you control an enchantment, you gain 3 life. 3/2
Starved Rusalka GCreature — Spirit {G}, Sacrifice a creature: You gain 1 life. 1/1
Case of the Uneaten Feast WEnchantment — Case Whenever a creature enters the battlefield under your control, you gain 1 life. To solve — You've gained 5 or more life this turn. (If unsolved, solve at the beginning of your end step.) Solved — Sacrifice this Case: Creature cards in your graveyard gain "You may cast this card from your graveyard" until end of turn.
Nyx-Fleece Ram 1WEnchantment Creature — Sheep At the beginning of your upkeep, you gain 1 life. 0/5
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