Card Codex

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17 May 2024: Card library updated.

Transcendence

3WWW · Enchantment

You don't lose the game for having 0 or less life. When you have 20 or more life, you lose the game. Whenever you lose life, you gain 2 life for each 1 life you lost. (Damage dealt to you causes you to lose life.)

Similar cards

Color identity:
NameManaTypeText
Unscrupulous Contractor 2BCreature — Human Assassin When Unscrupulous Contractor enters the battlefield, you may sacrifice a creature. When you do, target player draws two cards and loses 2 life. Plot {2}{B} (You may pay {2}{B} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 3/2
Healing Hands 2WSorcery Target player gains 4 life. Draw a card.
Nocturno of Myra's Marvels 2BBLegendary Creature — Vampire Performer As Nocturno of Myra's Marvels enters the battlefield, choose a word with five or more letters. Whenever you cast a spell with the chosen word in its rules text, you draw a card and you lose 2 life. Partner (You can have two commanders if both have partner.) 2/2
Ajani's Welcome WEnchantment Whenever a creature enters the battlefield under your control, you gain 1 life.
Blightsoil Druid 1BCreature — Elf Druid {T}, Pay 1 life: Add {G}. 1/2
Lifegift 2GEnchantment Whenever a land enters the battlefield, you may gain 1 life.
Avid Reclaimer 2GCreature — Human Druid {T}: Add {G} or {U}. If you control a Nissa planeswalker, you gain 2 life. 2/2
Warmth 1WEnchantment Whenever an opponent casts a red spell, you gain 2 life.
Jedit's Dragoons 5WCreature — Cat Soldier Vigilance When Jedit's Dragoons enters the battlefield, you gain 4 life. 2/5
Filthy Cur 1BCreature — Dog Whenever Filthy Cur is dealt damage, you lose that much life. 2/2
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