M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Grave Betrayal | 5BB | Enchantment | Whenever a creature you don't control dies, return it to the battlefield under your control with an additional +1/+1 counter on it at the beginning of the next end step. That creature is a black Zombie in addition to its other colors and types. |
Yavimaya Barbarian | RG | Creature — Elf Barbarian | Protection from blue 2/2 |
Teferi's Protection | 2W | Instant | Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.) Exile Teferi's Protection. |
Akroma's Will | 3W | Instant | Choose one. If you control a commander as you cast this spell, you may choose both instead. • Creatures you control gain flying, vigilance, and double strike until end of turn. • Creatures you control gain lifelink, indestructible, and protection from all colors until end of turn. |
Dauntless Bodyguard | W | Creature — Human Knight | As Dauntless Bodyguard enters the battlefield, choose another creature you control. Sacrifice Dauntless Bodyguard: The chosen creature gains indestructible until end of turn. 2/1 |
Mind Extraction | 2B | Sorcery | As an additional cost to cast this spell, sacrifice a creature. Target player reveals their hand and discards all cards of each of the sacrificed creature's colors. |
Halsin, Emerald Archdruid | 3G | Legendary Creature — Elf Druid | {1}: Until end of turn, target token you control becomes a green Bear creature with base power and toughness 4/4 in addition to its other colors and types. Choose a Background (You can have a Background as a second commander.) 2/4 |
Censorship | U | Enchantment | As Censorship enters the battlefield, choose a word. Whenever a player says the chosen word, Censorship deals 2 damage to that player. |
Wrenn and Realmbreaker | 1GG | Legendary Planeswalker — Wrenn | Lands you control have "{T}: Add one mana of any color." [+1]: Up to one target land you control becomes a 3/3 Elemental creature with vigilance, hexproof, and haste until your next turn. It's still a land. [−2]: Mill three cards. You may put a permanent card from among the milled cards into your hand. [−7]: You get an emblem with "You may play lands and cast permanent spells from your graveyard." Loyalty 4 |
Haunting Apparition | 1UB | Creature — Spirit | Flying As Haunting Apparition enters the battlefield, choose an opponent. Haunting Apparition's power is equal to 1 plus the number of green creature cards in the chosen player's graveyard. 1+*/2 |