M:tG card similarity search
2WW · Creature — Human Soldier
{T}: Target unblocked attacking creature becomes blocked. Activate only during combat after blockers are declared. (This ability works on creatures that can't be blocked.) 2/3
Name | Mana | Type | Text |
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Rhox Maulers | 4G | Creature — Rhino Soldier | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.) 4/4 |
Éomer, King of Rohan | 3RW | Legendary Creature — Human Noble | Double strike Éomer, King of Rohan enters the battlefield with a +1/+1 counter on it for each other Human you control. When Éomer enters the battlefield, target player becomes the monarch. Éomer deals damage equal to its power to any target. 2/2 |
Cyclops Tyrant | 5R | Creature — Cyclops | Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Cyclops Tyrant can't block creatures with power 2 or less. 3/4 |
Dreadlight Monstrosity | 4UU | Creature — Crab Horror | Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) {3}{U}{U}: Dreadlight Monstrosity can't be blocked this turn. Activate only if you own a card in exile. 5/5 |
Opal Champion | 2W | Enchantment | When an opponent casts a creature spell, if Opal Champion is an enchantment, Opal Champion becomes a 3/3 Knight creature with first strike. |
Ondu Rising | 1W | Sorcery | Whenever a creature attacks this turn, it gains lifelink until end of turn. Awaken 4—{4}{W} (If you cast this spell for {4}{W}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) |
Prize Wall | 1U | Creature — Wall | Defender {U}, {T}: You get {TK}. {4}{U}, {T}: You may put a sticker on a nonland permanent you own. Activate only as a sorcery. 0/4 |
Into the Night | 3R | Sorcery | It becomes night. Discard any number of cards, then draw that many cards plus one. |
Atarka Monument | 3 | Artifact | {T}: Add {R} or {G}. {4}{R}{G}: Atarka Monument becomes a 4/4 red and green Dragon artifact creature with flying until end of turn. |
Key to the City | 2 | Artifact | {T}, Discard a card: Up to one target creature can't be blocked this turn. Whenever Key to the City becomes untapped, you may pay {2}. If you do, draw a card. |