Card Codex

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17 May 2024: Card library updated.

Trapeze Artist

W · Creature — Human Performer

Flying Trapeze Artist enters the battlefield by being flipped from a height of at least one foot (about 0.3 meters). If it lands face down or didn't turn over completely at least once during the flip, return it to its owner's hand. 2/1

Similar cards

Color identity:
NameManaTypeText
Inventive Iteration 3UEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter.) I — Return up to one target creature or planeswalker to its owner's hand. II — Return an artifact card from your graveyard to your hand. If you can't, draw a card. III — Exile this Saga, then return it to the battlefield transformed under your control.
Selenia, Dark Angel 3WBLegendary Creature — Phyrexian Angel Flying Pay 2 life: Return Selenia, Dark Angel to its owner's hand. 3/3
Aven Augur 3UCreature — Bird Wizard Flying Sacrifice Aven Augur: Return up to two target creatures to their owners' hands. Activate only during your upkeep. 2/2
Mirozel 3UCreature — Illusion Flying When Mirozel becomes the target of a spell or ability, return Mirozel to its owner's hand. 2/3
Spectral Shepherd 2WCreature — Spirit Flying {1}{U}: Return target Spirit you control to its owner's hand. 2/2
Living Twister RRGCreature — Elemental {1}{R}, Discard a land card: Living Twister deals 2 damage to any target. {G}: Return a tapped land you control to its owner's hand. 2/5
Reprieve 1WInstant Return target spell to its owner's hand. Draw a card.
Subtlety 2UUCreature — Elemental Incarnation Flash Flying When Subtlety enters the battlefield, choose up to one target creature spell or planeswalker spell. Its owner puts it on the top or bottom of their library. Evoke—Exile a blue card from your hand. 3/3
Imaginary Pet 1UCreature — Illusion At the beginning of your upkeep, if you have a card in hand, return Imaginary Pet to its owner's hand. 4/4
Nightclub Bouncer 2UUCreature — Human Rogue Flash When Nightclub Bouncer enters the battlefield, return target nonland permanent an opponent controls to its owner's hand. It perpetually gains "This spell costs {2} more to cast." 2/3
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