M:tG card similarity search
1U · Sorcery
Target player reveals their hand and discards all Trap cards.
Name | Mana | Type | Text |
---|---|---|---|
Stroke of Genius | X2U | Instant | Target player draws X cards. |
Invasion of the Giants | UR | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Scry 2. II — Draw a card. Then you may reveal a Giant card from your hand. When you do, Invasion of the Giants deals 2 damage to target opponent or planeswalker. III — The next Giant spell you cast this turn costs {2} less to cast. |
Merfolk Wayfinder | 2U | Creature — Merfolk Scout | Flying When Merfolk Wayfinder enters the battlefield, reveal the top three cards of your library. Put all Island cards revealed this way into your hand and the rest on the bottom of your library in any order. 1/2 |
Spellbook | 0 | Artifact | You have no maximum hand size. |
Unlikely Meeting | 2U | Sorcery — Adventure | Search your library for a Doctor card, reveal it, put it into your hand, then shuffle. |
Glint Raker | 3U | Creature — Drake | Flying Glint Raker gets +X/+0, where X is the highest mana value among artifacts you control. Whenever Glint Raker deals combat damage to a player, you may reveal that many cards from the top of your library. Put an artifact card revealed this way into your hand and the rest into your graveyard. 1/3 |
Faithless Salvaging | 1R | Instant | Discard a card, then draw a card. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
Mental Discipline | 1UU | Enchantment | {1}{U}, Discard a card: Draw a card. |
Oread of Mountain's Blaze | 1R | Enchantment Creature — Nymph | {2}{R}, Discard a card: Draw a card. 1/3 |
Recross the Paths | 2G | Sorcery | Reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield and the rest on the bottom of your library in any order. Clash with an opponent. If you win, return Recross the Paths to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) |