Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Trapmaker's Snare

1U · Instant

Search your library for a Trap card, reveal it, put it into your hand, then shuffle.

Similar cards

Color identity:
NameManaTypeText
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Prototype Portal 4Artifact Imprint — When Prototype Portal enters the battlefield, you may exile an artifact card from your hand. {X}, {T}: Create a token that's a copy of the exiled card. X is the mana value of that card.
Reborn Hope GWSorcery Return target multicolored card from your graveyard to your hand.
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Skullcap Snail 1BCreature — Fungus Snail When Skullcap Snail enters the battlefield, target opponent exiles a card from their hand. 1/1
Leyline of the Guildpact G/WG/UB/GR/GEnchantment If Leyline of the Guildpact is in your opening hand, you may begin the game with it on the battlefield. Each nonland permanent you control is all colors. Lands you control are every basic land type in addition to their other types.
Slithering Shade BCreature — Shade Defender (This creature can't attack.) {B}: Slithering Shade gets +1/+1 until end of turn. Hellbent — Slithering Shade can attack as though it didn't have defender as long as you have no cards in hand. 0/1
Sage of Days 2UCreature — Human Wizard When Sage of Days enters the battlefield, look at the top three cards of your library. You may put one of those cards back on top of your library. Put the rest into your graveyard. 3/2
Haunted Fengraf Land {T}: Add {C}. {3}, {T}, Sacrifice Haunted Fengraf: Return a creature card at random from your graveyard to your hand.
Fallaji Archaeologist 1UCreature — Human Scout When Fallaji Archaeologist enters the battlefield, mill three cards. You may put a noncreature, nonland card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Fallaji Archaeologist. (To mill a card, put the top card of your library into your graveyard.) 0/3
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