M:tG card similarity search
G · Creature — Spirit
Defender; reach (This creature can block creatures with flying.) Traproot Kami's toughness is equal to the number of Forests on the battlefield. 0/*
Name | Mana | Type | Text |
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Fire Dragon | 6RRR | Creature — Dragon | Flying When Fire Dragon enters the battlefield, it deals damage to target creature equal to the number of Mountains you control. 6/6 |
Enigma Drake | 1UR | Creature — Drake | Flying Enigma Drake's power is equal to the number of instant and sorcery cards in your graveyard. */4 |
Wintermoor Commander | WB | Creature — Human Knight | Deathtouch Wintermoor Commander's toughness is equal to the number of Knights you control. Whenever Wintermoor Commander attacks, another target Knight you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) 2/* |
Sewer Nemesis | 3B | Creature — Horror | As Sewer Nemesis enters the battlefield, choose a player. Sewer Nemesis's power and toughness are each equal to the number of cards in the chosen player's graveyard. Whenever the chosen player casts a spell, that player mills a card. */* |
Typhoon | 2G | Sorcery | Typhoon deals damage to each opponent equal to the number of Islands that player controls. |
Vent Sentinel | 3R | Creature — Elemental | Defender {1}{R}, {T}: Vent Sentinel deals damage to target player or planeswalker equal to the number of creatures you control with defender. 2/4 |
Cabal Conditioning | 6B | Sorcery | Any number of target players each discard a number of cards equal to the highest mana value among permanents you control. |
Allosaurus Rider | 5GG | Creature — Elf Warrior | You may exile two green cards from your hand rather than pay this spell's mana cost. Allosaurus Rider's power and toughness are each equal to 1 plus the number of lands you control. 1+*/1+* |
Greensleeves, Maro-Sorcerer | 3GG | Legendary Creature — Elemental | Protection from planeswalkers and from Wizards Greensleeves, Maro-Sorcerer's power and toughness are each equal to the number of lands you control. Landfall — Whenever a land enters the battlefield under your control, create a 3/3 green Badger creature token. */* |
Thundering Djinn | 3UR | Creature — Djinn | Flying Whenever Thundering Djinn attacks, it deals damage to any target equal to the number of cards you've drawn this turn. 3/4 |