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17 May 2024: Card library updated.

Traumatic Prank

2R · Sorcery

Gain control of target creature until end of turn. Untap that creature. It perpetually gains haste, "This creature can't block," and "At the beginning of your upkeep, this creature deals 1 damage to you."

Similar cards

Color identity:
NameManaTypeText
Killer Instinct 4RGEnchantment At the beginning of your upkeep, reveal the top card of your library. If it's a creature card, put it onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step.
Takklemaggot 2BBEnchantment — Aura Enchant creature At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature. When enchanted creature dies, that creature's controller chooses a creature that Takklemaggot could enchant. If the player does, return Takklemaggot to the battlefield under your control attached to that creature. If they don't, return Takklemaggot to the battlefield under your control as a non-Aura enchantment. It loses "enchant creature" and gains "At the beginning of that player's upkeep, Takklemaggot deals 1 damage to that player."
The Fallen 1BBBCreature — Zombie At the beginning of your upkeep, The Fallen deals 1 damage to each opponent and planeswalker it has dealt damage to this game. 2/3
Synchronous Sliver 4UCreature — Sliver All Sliver creatures have vigilance. 3/3
Caustic Tar 4BBEnchantment — Aura Enchant land Enchanted land has "{T}: Target player loses 3 life."
Tibalt, Wicked Tormentor 3RRLegendary Planeswalker — Tibalt [+1]: Add {R}{R}. Draft a card from Tibalt, Wicked Tormentor's spellbook, then exile it. Until end of turn, you may cast that card. [+1]: Tibalt, Wicked Tormentor deals 4 damage to target creature or planeswalker unless its controller has Tibalt deal 4 damage to them. If they do, you may discard a card. If you do, draw a card. [−X]: Create X 1/1 red Devil creature tokens with "When this creature dies, it deals 1 damage to any target." Loyalty 3
Wanted Griffin 3WCreature — Griffin Flying When Wanted Griffin dies, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." 3/2
Copper Tablet 2Artifact At the beginning of each player's upkeep, Copper Tablet deals 1 damage to that player.
Sheltering Light WInstant Target creature gains indestructible until end of turn. Scry 1. (Damage and effects that say "destroy" don't destroy the creature.)
Diviner's Wand 3Tribal Artifact — Wizard Equipment Equipped creature has "Whenever you draw a card, this creature gets +1/+1 and gains flying until end of turn" and "{4}: Draw a card." Whenever a Wizard creature enters the battlefield, you may attach Diviner's Wand to it. Equip {3}
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