M:tG card similarity search
W · Creature — Human Cleric
{T}: Target creature gets +1/+0 until end of turn. You gain 1 life. Activate only as a sorcery. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Sighted-Caste Sorcerer | 1W | Creature — Human Wizard | Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {U}: Sighted-Caste Sorcerer gains shroud until end of turn. (It can't be the target of spells or abilities.) 1/1 |
Bastion of Remembrance | 2B | Enchantment | When Bastion of Remembrance enters the battlefield, create a 1/1 white Human Soldier creature token. Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life. |
Scholar of Athreos | 2W | Creature — Human Cleric | {2}{B}: Each opponent loses 1 life. You gain life equal to the life lost this way. 1/4 |
Guided Strike | 1W | Instant | Target creature gets +1/+0 and gains first strike until end of turn. Draw a card. |
Inner-Flame Igniter | 2R | Creature — Elemental Warrior | {2}{R}: Creatures you control get +1/+0 until end of turn. If this is the third time this ability has resolved this turn, creatures you control gain first strike until end of turn. 2/2 |
Gorgon Flail | 2 | Artifact — Equipment | Equipped creature gets +1/+1 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy that creature.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
Lash of the Tyrant | Hero Artifact — Equipment | Equipped creature gets +1/+2 and has deathtouch. Equip {2} | |
Thrashing Frontliner | 1R | Creature — Phyrexian Viashino | Trample Whenever Thrashing Frontliner attacks a battle, it gets +1/+1 until end of turn. 2/2 |
Ebony Charm | B | Instant | Choose one — • Target opponent loses 1 life and you gain 1 life. • Exile up to three target cards from a single graveyard. • Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) |
Task Force | 2W | Creature — Human Rebel | Whenever Task Force becomes the target of a spell or ability, it gets +0/+3 until end of turn. 1/3 |