Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Traveling Plague

3BB · Enchantment — Aura

Enchant creature At the beginning of each upkeep, put a plague counter on Traveling Plague. Enchanted creature gets -1/-1 for each plague counter on Traveling Plague. When enchanted creature leaves the battlefield, that creature's controller returns Traveling Plague from its owner's graveyard to the battlefield.

Similar cards

Color identity:
NameManaTypeText
Rampaging Werewolf Creature — Werewolf At the beginning of each upkeep, if a player cast two or more spells last turn, transform Rampaging Werewolf. 6/4
Howlpack of Estwald Creature — Werewolf At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack of Estwald. 4/6
Servant of the Scale GCreature — Human Soldier Servant of the Scale enters the battlefield with a +1/+1 counter on it. When Servant of the Scale dies, put X +1/+1 counters on target creature you control, where X is the number of +1/+1 counters on Servant of the Scale. 0/0
Zur, Eternal Schemer WUBLegendary Creature — Human Wizard Flying Enchantment creatures you control have deathtouch, lifelink, and hexproof. {1}{W}: Target non-Aura enchantment you control becomes a creature in addition to its other types and has base power and base toughness each equal to its mana value. 1/4
Chivalrous Chevalier 4WArtifact Creature — Cyborg Knight Flying When Chivalrous Chevalier enters the battlefield, return a creature you control to its owner's hand unless you compliment an opponent. 3/3
Oneirophage 3UCreature — Squid Illusion Flying Whenever you draw a card, put a +1/+1 counter on Oneirophage. 1/2
Coretapper 2Artifact Creature — Myr {T}: Put a charge counter on target artifact. Sacrifice Coretapper: Put two charge counters on target artifact. 1/1
Anurid Scavenger 2GCreature — Frog Beast Protection from black At the beginning of your upkeep, sacrifice Anurid Scavenger unless you put a card from your graveyard on the bottom of your library. 3/3
Tainted Well 2BEnchantment — Aura Enchant land When Tainted Well enters the battlefield, draw a card. Enchanted land is a Swamp.
Blinding Spray 4UInstant Creatures your opponents control get -4/-0 until end of turn. Draw a card.
Page 263