Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Traverse the Ulvenwald

G · Sorcery

Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Delirium — If there are four or more card types among cards in your graveyard, instead search your library for a creature or land card, reveal it, put it into your hand, then shuffle.

Similar cards

Color identity:
NameManaTypeText
Cataclysm 2WWSorcery Each player chooses from among the permanents they control an artifact, a creature, an enchantment, and a land, then sacrifices the rest.
Griffin Dreamfinder 3WWCreature — Griffin Flying When Griffin Dreamfinder enters the battlefield, return target enchantment card from your graveyard to your hand. 1/4
Soul of Innistrad 4BBCreature — Avatar Deathtouch {3}{B}{B}: Return up to three target creature cards from your graveyard to your hand. {3}{B}{B}, Exile Soul of Innistrad from your graveyard: Return up to three target creature cards from your graveyard to your hand. 6/6
Wall of Lost Thoughts 1UCreature — Wall Defender When Wall of Lost Thoughts enters the battlefield, target player mills four cards. 0/4
Oboro Envoy 3UCreature — Moonfolk Wizard Flying {2}, Return a land you control to its owner's hand: Target creature gets -X/-0 until end of turn, where X is the number of cards in your hand. 1/3
Pulsemage Advocate 2WCreature — Human Cleric {T}: Return three target cards from an opponent's graveyard to their hand. Return target creature card from your graveyard to the battlefield. 1/3
Hoarding Recluse 3GCreature — Spider Reach, deathtouch When Hoarding Recluse dies, put up to one other target card from a graveyard on the bottom of its owner's library. 2/3
Runic Repetition 2USorcery Return target exiled card with flashback you own to your hand.
Folio of Fancies 1UArtifact Players have no maximum hand size. {X}{X}, {T}: Each player draws X cards. {2}{U}, {T}: Each opponent mills cards equal to the number of cards in their hand.
Covetous Urge U/BU/BU/BU/BSorcery Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.
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