Card Codex

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17 May 2024: Card library updated.

Treacherous Link

1B · Enchantment — Aura

Enchant creature All damage that would be dealt to enchanted creature is dealt to its controller instead.

Similar cards

Color identity:
NameManaTypeText
Solitary Confinement 2WEnchantment At the beginning of your upkeep, sacrifice Solitary Confinement unless you discard a card. Skip your draw step. You have shroud. (You can't be the target of spells or abilities.) Prevent all damage that would be dealt to you.
Battlefield Medic 1WCreature — Human Cleric {T}: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of Clerics on the battlefield. 1/1
Hidden Retreat 2WEnchantment Put a card from your hand on top of your library: Prevent all damage that would be dealt by target instant or sorcery spell this turn.
Cephalid Illusionist 1UCreature — Cephalid Wizard Whenever Cephalid Illusionist becomes the target of a spell or ability, mill three cards. {2}{U}, {T}: Prevent all combat damage that would be dealt to and dealt by target creature you control this turn. 1/1
Foxfire 2GInstant Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn. Draw a card at the beginning of the next turn's upkeep.
Artifact Ward WEnchantment — Aura Enchant creature Enchanted creature can't be blocked by artifact creatures. Prevent all damage that would be dealt to enchanted creature by artifact sources. Enchanted creature can't be the target of abilities from artifact sources.
Blessed Sanctuary 3WWEnchantment Prevent all noncombat damage that would be dealt to you and creatures you control. Whenever a nontoken creature enters the battlefield under your control, create a 2/2 white Unicorn creature token.
Snag 3GInstant You may discard a Forest card rather than pay this spell's mana cost. Prevent all combat damage that would be dealt by unblocked creatures this turn.
Comeuppance 3WInstant Prevent all damage that would be dealt to you and planeswalkers you control this turn by sources you don't control. If damage from a creature source is prevented this way, Comeuppance deals that much damage to that creature. If damage from a noncreature source is prevented this way, Comeuppance deals that much damage to the source's controller.
Favored Hoplite WCreature — Human Soldier Heroic — Whenever you cast a spell that targets Favored Hoplite, put a +1/+1 counter on Favored Hoplite and prevent all damage that would be dealt to it this turn. 1/2
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