Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Treasure Chest

3 · Artifact

{4}, Sacrifice Treasure Chest: Roll a d20. 1 | Trapped! — You lose 3 life. 2—9 | Create five Treasure tokens. 10—19 | You gain 3 life and draw three cards. 20 | Search your library for a card. If it's an artifact card, you may put it onto the battlefield. Otherwise, put that card into your hand. Then shuffle.

Similar cards

Color identity:
NameManaTypeText
Kylox's Voltstrider 1URArtifact — Vehicle Collect evidence 6: Kylox's Voltstrider becomes an artifact creature until end of turn. Whenever Kylox's Voltstrider attacks, you may cast an instant or sorcery spell from among cards exiled with it. If that spell would be put into a graveyard, put it on the bottom of its owner's library instead. Crew 2 4/4
Animal Magnetism 4GSorcery Reveal the top five cards of your library. An opponent chooses a creature card from among them. Put that card onto the battlefield and the rest into your graveyard.
Sudden Storm 3UInstant Tap up to two target creatures. Those creatures don't untap during their controllers' next untap steps. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Fracturing Gust 2G/WG/WG/WInstant Destroy all artifacts and enchantments. You gain 2 life for each permanent destroyed this way.
The Meathook Massacre XBBLegendary Enchantment When The Meathook Massacre enters the battlefield, each creature gets -X/-X until end of turn. Whenever a creature you control dies, each opponent loses 1 life. Whenever a creature an opponent controls dies, you gain 1 life.
An-Havva Inn 1GGSorcery You gain X plus 1 life, where X is the number of green creatures on the battlefield.
Deadwood Treefolk 5GCreature — Treefolk Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Deadwood Treefolk enters or leaves the battlefield, return another target creature card from your graveyard to your hand. 3/6
Lydari Elephant 4GCreature — Elephant As Lydari Elephant enters the battlefield, choose two numbers from 3 to 7 at random. Lydari Elephant's power is equal to the first number chosen and its toughness equal to the second number chosen. */*
Prophecy WSorcery Reveal the top card of target opponent's library. If it's a land, you gain 1 life. Then that player shuffles. Draw a card at the beginning of the next turn's upkeep.
Keeper of the Light WWCreature — Human Wizard {W}, {T}: Choose target opponent who had more life than you did as you activated this ability. You gain 3 life. 1/2
Page 267